5 ms·
I share a lot of your views but don't forget, this is only about the French market; in all likelihood Steam would either comply only locally (though other count
by K0SM0S 7y ago
I share a lot of your views but don't forget, this is only about the French market; in all likelihood Steam would either comply only locally (though other countries might follow suit, literally, especially in Europe) or pull out entirely from France (unlikely imho, it's still a rich market, but who knows how crazy things can get nowadays).
- ineedasername 7y agoI'm not sure it would only be France. The law in this case is tightly bound to EU laws on the matter, and so it seems a pretty good chance this would end up forcing Valve to do this for the entire EU. That would complicate things quite a bit beyond the EU too: If consumers have a right to resell, can Valve abridge that right to prohibit resale by an EU citizen to someone in the US? I suspect that question too would need to be tested in courts.
- K0SM0S 7y agoOh you're probably right about this. It's probably integrated at the EU level now. However, a precedent in 1 one country isn't binding at the EU level, you'd have to attack at the Union level to force a Union-wide judgement (afaik). Meanwhile, individual countries, likes States in the US I suppose, may sue these digital providers. Your point about cross-country (e.g. France <-> USA) transations is very, very interesting. Afaik, with physical goods, I'm not allowed to take an EU game and sell it second-hand in the US because the product is not allowed in the first place in that market (if you remember, console cartridges weren't even the same format sometimes, and nowadays I don't think consoles discs can be played in any region). So there's that, I can see the gaming industry replying that it's only normal to prohibit products from crossing geographical markets. Which I always found one of the worst attack on customer experience, but I feel internet in general is about to become more and more restricted in its commercial use, just as much if not more than the physical world ever was.