2 ms·
I have to agree. The author has some great points about the challenges of pixel art in general, but some parts reads like "normies just can't understand the art
by mekkkkkk 7y ago
I have to agree. The author has some great points about the challenges of pixel art in general, but some parts reads like "normies just can't understand the art form of our game". That would carry more weight if it was really a beautiful game.
Unfortunately, a good looking pixel game needs more than artisan dithering. All I've seen from Auro looks like an incomprehensible, bland mess of individually excellent sprite work.