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Game resale has been entirely killed since the rise of online games, especially multiplayer. Games need a unique key to play, then later a unique account. Even
by user5994461 7y ago
Game resale has been entirely killed since the rise of online games, especially multiplayer. Games need a unique key to play, then later a unique account.
Even if the key or account could be sold second hand, there is no trust in it so there is no second hand market. Too much risk to be defrauded, for example the key is cancelled because it was a stolen card, or the first owner claims it back.
- nolok 7y ago> Game resale has been entirely killed For physical games they absolutely have not. Nowhere near that at all. Even in the US it's a bit more than 25% of Gamestop revenue in the last year. Look at NPD top 20 biggest games sellers of 2019, for every single one of them with online features you can go to your local store, buy a used copy for your ps4/xbox one/switch that has been used online, and play with it online, and the seller cannot play with it anymore. The only physicial games for which that has become true is the PC games that register on steam (or other similar platforms such as uplay or origin), which is exactly what this case is about, this is the whole point of this court case. Physical multiplayer games on console are actually a perfect exemple of 1) that you are wrong and it hasn't been killed, only on pc, and 2) the fact that a solution not only can work but already exists. Transfer of the game to a new Steam account and the new owner can play with it and his key, the old owner cannot. Also just enter a video game store, at least in europe, and you will easily see that's it hasn't been "entirely killed" since roughly 50% of their store surface is dedicated to used copies resale ...