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You mean games like Black Mirror: Bandersnatch? This has replay value, and there is no reason why single player story based game developers cannot team up and u
by Fnoord 7y ago
You mean games like Black Mirror: Bandersnatch? This has replay value, and there is no reason why single player story based game developers cannot team up and use a subscription-based model instead.
TL;DR they might have to adapt, but I would not assume it is the end of the world.
- ApolloFortyNine 7y agoYou really want to get to a world where instead of buying a copy of Star Wars Jedi: Fallen Order, you instead buy 1 month access to play?
- Fnoord 7y agoPersonally, I don't want too many subscriptions because it stresses me out to use the "all you can eat" model within the time frame. I grew up in a world where games required a serial key, and worked perfectly well offline. I never wanted DRM or online requirement. Consider Diablo 3 vs Diablo 2. The day Diablo 3 was released, I went on vacation. I'd have loved to play Diablo 3 on my laptop while traveling to my destination, but it required an always-on connection. Nowadays, this is less of a problem because roaming in EU is practically free (part of your normal data plan). SaaS? Web 2.0? Didn't exist 20 years ago. The software world changes rapidly. We'll have to deal with these changes.
- shultays 7y agoI was thinking games like bioshock series, soma, quantum break etc. Not sure if yours is similar. They have some replay value but not much