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Nope, uses Metal directly through the gfx-rs backend.
by cloudhead 7y ago
Nope, uses Metal directly through the gfx-rs backend.
- shmerl 7y agoI see, thanks! What's the preferable approach in Rust, to use Vulkano or gfx-rs (in case you don't need to care about Metal)?
- cloudhead 7y agoFor working directly with Vulkan, ‘ash’ is preferred. If you want to abstract over platforms, then gfx-rs is solid, or wgpu for a higher level api. Vulkano hasn’t really delivered on its promise unfortunately.