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Apple provides an ECS in gameplaykit that can be used in iOS/UIKit apps, not sure why anyone would want to though. https://developer.apple.com/documentation/ga
by 5cott0 7y ago
Apple provides an ECS in gameplaykit that can be used in iOS/UIKit apps, not sure why anyone would want to though.
https://developer.apple.com/documentation/gameplaykit https://developer.apple.com/documentation/gameplaykit
- Razengan 7y ago> not sure why anyone would want to though. What do you mean by that? GameplayKit has its limitations, but I've been building an entire engine around it, and I like it so far, especially for the ability to stick with pure Swift and native APIs: https://github.com/InvadingOctopus/octopuskit https://github.com/InvadingOctopus/octopuskit