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There might be an opening for an OSS alternative to game engines like Unity and Unreal. There are scores of open-source game frameworks out there, but there's n
by _bxg1 7y ago
There might be an opening for an OSS alternative to game engines like Unity and Unreal. There are scores of open-source game frameworks out there, but there's nothing I'm aware of that comes close to the ease-of-use and cross-platform-build support that Unity has. Of course, you might have an uphill battle because both of the above are free for smaller projects and have fairly generous pricing models that scale based on income.
- nona 7y agoWhat about Godot?
- krilly 7y agoGodot is what you are talking about. It seems to be doing very well. It's MIT licensed, and has official support for C#, C++ and their own Lua-like scripting language.
- skocznymroczny 7y agoGodot might be it in the future... but not yet. It seems to focus on 2D for now, almost all the showcase games for it are 2D also. I don't think it's been battletested enough in 3D yet.
- abetusk 7y agoSuperpowers [1] tried to fill this niche though I don't know how successful it was. [1] http://superpowers-html5.com/index.en.html http://superpowers-html5.com/index.en.html
- throwawaycuriou 7y agohttps://godotengine.org/ https://godotengine.org/
- bchanudet 7y agoEarlier this year I discovered Xenko [1]. I didn't test it personally, but I was quite impressed with the features provided, and the game editor looks like a mix between Unity and Unreal Engine. The 3D engine seems a little bit better than Godot, from what I've seen. Though there is no support for Linux/MacOS yet, and mobile is done through Xamarin, that may come with its own ball of bugs. [1] http://xenko.com/ http://xenko.com/