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Well, talking on the video will be faster than writing out articles but will it result in materials best suited to your intended audience ? edit: also, video e
by johnchristopher 7y ago
Well, talking on the video will be faster than writing out articles but will it result in materials best suited to your intended audience ?
edit: also, video editing is the final process of putting everything together. Which learning style are you going for ? What visuals are you using to support that ? How are you going to assess your audience's progress ?
Pedagogy is a really interesting and rewarding field ! So many ways, so many questions !
- simias 7y agoI believe it can be, I find that explaining things using animations and being able to use a more casual tone while narrating can be helpful and easier to follow. I've already tried writing a PlayStation emulation guide: https://github.com/simias/psx-guide https://github.com/simias/psx-guide (only covers the very basics unfortunately). I found that in order to really get in-depth I had to write big walls of text to explain relatively simple concepts. Being able to talk more casually and expressively over illustrations can be less daunting for somebody looking to get into emulation. Regarding your edit: I already took a bunch of notes while actually implementing the emulator so I have a fairly clear idea of what my script will look like (i.e. Intro -> CPU instructions -> timings -> basic GPU -> controller input -> sprites -> sync to real time -> etc...). I won't focus on the code too much because it's not a programming tutorial, it's meant to me an emulation tutorial. It would be targeting people who already know how to program but might not be comfortable in the low-level and don't know where to start.