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> As a developer I would expect to consider a wider scope than a revenue split Rev split was the best thing to happen to the game industry. Previously, game en
by tomnipotent 7y ago
> As a developer I would expect to consider a wider scope than a revenue split
Rev split was the best thing to happen to the game industry. Previously, game engines required ridiculous six figure contracts to even get started and meant a fixed cost regardless of the success of the game. We've had no shortage of amazing games thanks to this arrangement.