3 ms·
Not completely on topic, but I fear we're rapidly losing many video games of yesteryear to time and their closed-source nature. Luckily, milestone games like Do
by pathartl 7y ago
Not completely on topic, but I fear we're rapidly losing many video games of yesteryear to time and their closed-source nature. Luckily, milestone games like Doom and Quake were open sourced some time ago.
There's reverse engineering of some codebases like Rollercoaster Tycoon, Diablo, and Super Mario 64, but for 99% of games we'll never see them outside of the original release or an emulator.
- muzani 7y agoI learned programming mostly from reverse engineering open source games. Would be great to see this happen more.
- benologist 7y agoI would love to see a pervasive culture of copying proprietary games as open source projects, which we see with a lot of non-game software. Open source should be keeping old games alive and loved, instead old games are being clawed back to re-monetize. There is some open source games, but not many and all the old console games are simple and graphically/audio simple, all the old PC games, it's really only modern AAA titles that have tons of complex assets and would be hard to 'open source clone of X'.
- vertis 7y agoI remember reading some articles[1][2] where it talked about older games where the source code is long lost. [1]: https://www.rockpapershotgun.com/2019/06/13/square-enix-digital-preservation-plans-slowed-by-lost-code/ https://www.rockpapershotgun.com/2019/06/13/square-enix-digi... [2]: https://www.theinquirer.net/inquirer/news/1014845/sega-loses-source-code-games https://www.theinquirer.net/inquirer/news/1014845/sega-loses...