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> Movie action scenes are typically equal ingredients vs other scenes, but in games they are typically the dominant way of exercising player agency, big differe
by vageli 7y ago
> Movie action scenes are typically equal ingredients vs other scenes, but in games they are typically the dominant way of exercising player agency, big difference.
> Besides shooters, combat dominates adventure and open world games, which could be done differently too.
Could you elaborate on this a bit? To contrast, I think of Fallout 3. Sure, there is a lot of violence out in the wasteland and it kind of stinks that I can't, say, reason with mutants. But at the same time, I would not characterize the dominant expression of agency being mediated through violence, but dialog. Are there any games specifically (besides those with a shooting focus like Battlefield, Call of Duty, etc) that capture your sentiments?