3 ms·
Nah, it's actually an explicit conceit in danmaku games (the style described by GP). In Touhou, when you press shift to move slowly, it shows your hitbox as tha
by philipov 7y ago
Nah, it's actually an explicit conceit in danmaku games (the style described by GP). In Touhou, when you press shift to move slowly, it shows your hitbox as that single point. There's no point in hiding it from the player, because there is no way to even survive if the hitbox weren't a single point. There are often only a few pixels of clearance in between the waves of bullets.
Consider this: https://www.youtube.com/watch?v=AY7QEEnSGVU https://www.youtube.com/watch?v=AY7QEEnSGVU
EDIT: Or this, https://www.youtube.com/watch?v=JJgy5skcMJI https://www.youtube.com/watch?v=JJgy5skcMJI
At the end, you can really see the boss's frustration with the player as the beautifully ordered patterns devolve into an angry display of brute force as she throws every kind of bullet in the game at you at once.