3 ms·
You can do that when simulating each bullets trajectory as well. For example straightforward setup for collision detection would be a raycast per bullet per tic
by meheleventyone 7y ago
You can do that when simulating each bullets trajectory as well. For example straightforward setup for collision detection would be a raycast per bullet per tick and as such can work much the same way.
- keyP 7y agoIndeed you can, but the idea is that a raycast is still needed. I should've been more specific in that it doesn't mean the projectile system can't do it but the idea of raycasting allows for that additional advantage cheaply and easily.
- meheleventyone 7y agoYeah the key differentiator is a trade off between cost and simulation fidelity.