4 ms·
Tribes didn't support more players than other games of that time, didn't have a build system beyond placing turrets, had no special world interaction, and maps
by latch 7y ago
Tribes didn't support more players than other games of that time, didn't have a build system beyond placing turrets, had no special world interaction, and maps weren't _huge_ (and for competitive play, mostly short maps were in the rotation)
- k__ 7y agoMaybe the modded versions where different? I remember games with 50-100 players and maps that were multiple square kilometers in size.
- int_19h 7y agoHow about ETQW (2007)? Huge maps, 64 players per match, vehicles, lots of interactivity on the map in general. https://www.youtube.com/watch?v=e6leg-2Let0 https://www.youtube.com/watch?v=e6leg-2Let0
- oliwarner 7y agoGetting a dozen people in and on a dropship in Tribes2 was a highlight of my LAN gaming days. Utter chaos. Superb fun. Too intricate a game for online play but great otherwise. Codename: Eagle hit similar notes.