4 ms·
I'm guessing deciding on the game's look&feel, designing and integrating the graphics and tuning the difficulty is the hard part.
by Hexstream 18y ago
I'm guessing deciding on the game's look&feel, designing and integrating the graphics and tuning the difficulty is the hard part.
- reitzensteinm 18y agoDefinitely. A good rule to follow is that almost everything that turns out to to be hard is something you never thought of before you started the game. So my advice to anyone who wants to make a game is to just start, there's not really any other way to learn.
- Tichy 18y agoThat is also why it is so much fun ;-)