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In addition to Creative Computing, 1980: "How to Fit a Large Program Into a Small Machine" by Blank/Galley There were at least two other articles published at
by dwheeler 7y ago
In addition to Creative Computing, 1980: "How to Fit a Large Program Into a Small Machine" by Blank/Galley
There were at least two other articles published at the time that provided a lot of details:
* IEEE Computer, 1979: "Zork: A Computerized Fantasy Simulation Game" by Lebling/Blank/Anderson
* Byte, 1980: "Zork and the Future of Computerized Fantasy Simulations" by Lebling