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I am surprised by the amount of Hackernews users who keep bringing up simulator sickness as something that is still relevant to VR. Anyone who’s tried any heads
by joefourier 7y ago
I am surprised by the amount of Hackernews users who keep bringing up simulator sickness as something that is still relevant to VR. Anyone who’s tried any headset since the first consumer Oculus and Vive should realise that it’s essentially a solved problem: the headsets have low enough latency and good enough tracking, and you simply have to avoid smooth locomotion (moving the player’s viewpoint without him moving his head).
- Impossible 7y agoMany HN users are "stuck" in ~2014 era VR (cardboard, DK2, maybe Vive) and haven't really paid attention to VR because it became a small game industry market, as opposed to another market capable of capturing value from existing industries with low effort. To be fair many years in the future I do think VR has the potential to disrupt some of the travel market and take over most of the video conferencing market.