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Warlock of Fire Mountain had an interesting twist re: memorization in that there was an actual maze embedded in it. I remember putting together a 'logic map' f
by Psyladine 7y ago
Warlock of Fire Mountain had an interesting twist re: memorization in that there was an actual maze embedded in it.
I remember putting together a 'logic map' for a scripting language in order to generate CYOAs, but never went anywhere with it. I wanted to have things like dependent choices on starting items affecting page turns and so forth. With only 400 items as a 'limit' to gamebook memory it was an interesting challenge!