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Crystal _could be_ for game developers; there's large green pastures left almost entirely untouched for a language to disrupt it. You see a few niche languages
by dleslie 7y ago
Crystal _could be_ for game developers; there's large green pastures left almost entirely untouched for a language to disrupt it. You see a few niche languages make inroads, like Haxe, but I expect something could really effect change.
The key is to be as fast as possible, as memory light as possible, and able to produce and speak to C ABI.
- s_y_n_t_a_x 7y agoNim and Lua are in that pasture. Being fast, memory light, and the C interop are the key features of Lua.
- dleslie 7y agoLua yes, and since the 90s, but Nim? I've not seen that yet. What games use it?
- s_y_n_t_a_x 7y agoThere's integration in Unreal Engine for Nim. I'm not saying it's widespread, but the language features put it in that field.
- _pmf_ 7y agoJon Blow's (developer of "The Witness") Jai is worth mentioning in that context (not released, though).