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It depends a lot of you size and your project scale. But here are a few advices. Do not pay by day/hour if you can avoid it. Define small deliverables then ob
by BiteCode_dev 7y ago
It depends a lot of you size and your project scale. But here are a few advices.
Do not pay by day/hour if you can avoid it.
Define small deliverables then objective tests to validate them and attach fixed price to each piece.
You don't have to come up with it out of thin air, the contractor is supposed to do that with you.
You don't have to define all of them up front neither. In fact, they will probably change during the project and the contractor will adjust the price knowing better about the project after the first few deliveries.
Do not let the definition of success be blurry. But don't set everything in stone.
Do include a clause about the code license.
If you have zero IT skill, get the help of somebody who does to do so, as well as set your expectations and filter the contractors. Sometimes it's best to hire a contractor... to hire a contractor. I know, I know.
In my book, a good contractor will:
- not sell you the moon, but will tell you what's possible, what's not given your constraints, and the relative cost of it. I regularly tell my customers to chose a better, cheaper solution than hiring me.
- help you set a priority list rather than a schedule. I'm not an oracle, I can't give you an exact delivery date for each component. But I will make sure we get them in the most valuable order.
- not give you answers right away, especially deadline and price. I can take several (sometimes billable) hours up to several days with a customer to understand the project and assess this.
- will tell you honestly "I don't know", "I will have to look it up", "It's not in my skill set, I'll need the help of X". I may tell a customer I'll need a designer, and a week to research a topic before starting to code.
- communicate clearly. Bad communication is a red flag. There are very good coders that are bad at communicating. As a contractor I don't just code, I extract your needs, wants and constraints to adjust the work regularly. This is what "agile" mean. Not tooling, scrum, or other gimmick. Regular proper communication, and adjustments.
- will not talk about good and bad, but cost/benefit ratio. You can request everything you want, the question is can I build it under your conditions.
- will talk about his preferences and specializations and advocate them when relevant. But will understand if a different technology is needed for the job. I love Python, and will advise you to use it. I don't like JS. I will code in clean proper JS for a Web UI.
- will be honest about their needs: schedules, payment, communication, ethics, channels or technology use. E.G: I don't do military/banking related contracts and refuse missions that use some languages such as Lisp, Haskell or PHP. You have the right to want them, there are other contractors that will do it for you just fine.
- not be cheap. Well, just like with lottery, you may be incredibly lucky. But I would not base my life choices on such hopes. I'm often booked for months in advance and know the market prices I can expect. I won't bother negotiating.
- will be interested in your project itself. Even when I don't work on something, I'm always happy to hear about what the project became 6 months later. I like my job.
You are not committed to anything until you sign something. So go shopping. Change your mind. We are used to talk to many customers, and only land a few jobs. That's also why we are expensive: we include that in the price tag.
- avip 7y agoFollowing this advice you will work with 0 competent developers. No developer of any worth will give you turn-key offer for a non-trivial project.
- BiteCode_dev 7y ago> No developer of any worth will give you turn-key offer for a non-trivial project. Yes, I'm actually saying exactly that in: > [a good contractor will] not give you answers right away, especially deadline and price. I can take several (sometimes billable) hours up to several days with a customer to understand the project and assess this.
- afarrell 7y agoHow do you persuade a good contractor to take the several days to assess the project if you seem like you want to avoid paying an hourly or daily rate?
- BiteCode_dev 7y agoI usually spend an hour or two for free with the client, unless I feel they are not serious about it. If I assess studing the project will take more time, I give them a flat rate for it. It's my job to assess how long it will take, then use my daily rate to give the total. I always include an escape clause in the contract in case they forgot to mention something very important that change drastically the price. I also never quote the entire project, only the first deliverables. Then roll incrementally from that. Most contractors around me are well paid, it's not a big deal to not be accurate at the begining. We adjust on the way.
- iudqnolq 7y agoI'm a student trying to get my first contracting job. I have very little experience, and and essentially no past work. I believe I'm competent enough to do some of the tasks I see on sites like Upwork, but I'm not having any luck. The jobs I'm applying for are basic things like write Google Apps script to send emails based on contents of a Google Sheet, not large projects. I'm not going to lie about who I am and what experience I have. Do you think I have no chance getting a contract at this point?