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Thanks I really appreciate it :)! I spent quite some time optimizing it (especially for Android). Not sure if I’d use RN ever again for games though.
by mmazzarolo 7y ago
Thanks I really appreciate it :)! I spent quite some time optimizing it (especially for Android).
Not sure if I’d use RN ever again for games though.
- werber 7y agoWhat turned you off?
- mmazzarolo 7y agoMostly Android-specific fixes/workarounds (e.g.: https://github.com/mmazzarolo/ordinary-puzzles-app/blob/d8b88bb024544e7b3e23bcb2bfd14e2cc4607f55/src/op-board/Board.tsx#L101 https://github.com/mmazzarolo/ordinary-puzzles-app/blob/d8b8...). I spent ~1 day on the game itself (for the board logic)... compared to several hours for animations, tweaks, testing, etc... And iOS the app to me still feels way more "native" than on Android. The next time I'm probably gonna try a "real" game engine (which initially seemed overkill for a puzzle-game).
- werber 7y agoAh ok. I’ve been playing it all day and got my friends on it. The iOS experience is beautiful, I’m really excited to grab my buddies phone in a few minutes to see the Android weirdness