4 ms·
It should definitely be the standard. I agree, it should not even be worthwhile mentioning. It was still refreshing to see. We talk about Dunbar's number quit
by kabdib 7y ago
It should definitely be the standard. I agree, it should not even be worthwhile mentioning.
It was still refreshing to see.
We talk about Dunbar's number quite a bit, actually. We're about 2X that, enough for several tribes.
- lioeters 7y agoThank you for answering. I just saw your profile - seeing where you work, I feel a bit silly for so casually asking the question! The topic of company ownership/copyright on employee side projects seem even more relevant in the gaming industry, where - I imagine - there must be a lot of code/library reuse, common patterns and concepts, where side projects could easily overlap with products. On one hand, I can see that from a management/legal perspective, it could be difficult to justify the risk, especially as the company scales beyond tens or hundreds of Dunbar-sized social groups. My impression is that companies founded and managed by programmers tend to have respect and trust for the work being done, with understanding that life-long programmers (in contrast with those just doing it as a job) always have side projects going on - and that such projects are perfect playgrounds for learning, exploration of ideas, creativity and innovation.