3 ms·
I'm surprised the context is always fantasy instead of sci fi, given the games are inherently tech dependent.
by yters 7y ago
I'm surprised the context is always fantasy instead of sci fi, given the games are inherently tech dependent.
- Wohlf 7y agoHistorical reasons mostly, but also fantasy is a lot easier. You don't have to pretend to be realistic. That said, if fantasy is vanilla then sci-fi is chocolate.
- krapp 7y ago>Historical reasons mostly, but also fantasy is a lot easier. You don't have to pretend to be realistic. I know what you mean to say but good fantasy tries as hard to be "realistic" (in terms of plausibility and internal consistency) as good science fiction. Although in terms of providing recognizable game mechanics that resonate with a genre, fantasy is definitely easier thanks to the influence of D&D.
- setr 7y agorogue, and most of its descendants, are really just a computer-implementation of DnD/ADnD -- particularly focusing on the combat mechanics. This is also where most of the core mechanics come from -- dungeoneering, permadeath, the lack of interest in keeping your character alive & the lack of interest in things like backstory and what-not, the general weapon mechanics (eg [+1, +2] for accuracy, damage bonus) and combat rules, etc. In this context, anything but fantasy would be surprising