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The problem is that not having a revenue stream is one of the most destructive forces to tech (or other) companies, and people like to keep their jobs.
by Semiapies 7y ago
The problem is that not having a revenue stream is one of the most destructive forces to tech (or other) companies, and people like to keep their jobs.
- cletus 7y agoYou make a thing. You sell your thing. You sell it for more than it cost to make it. That's your revenue stream. But that's not enough (apparently) hence locking down repairs and other anti-end user behaviour.
- OldManAndTheCpp 7y agoNow you've shipped your thing that lasts forever. If it's a mechanical object, maybe you can get continuing revenue from spare parts, but those will bring in less than the original purchase. Worst case, someone brings up a factory copying your part design (without doing any engineering work on them, just copies them exactly), and undercuts you. If you sell software, do you let the old stuff atrophy and become insecure? If not, you are spending salaries on maintenance without any associated revenue. As time goes on, the maintenance costs increase without bringing in another cent.
- cletus 7y agoOn the software front, this is why I, personally, am a fan of the subscription model... if done right. And almost no one does it right. The shining example for actually doing it right is Jetbrains. There is a schedule for new releases they keep to. You get loyalty discounts for long term subscriptions and ending a subscription entitles you to a version that is ~1 year old in perpetuity. Plus the prices are (IMHO) entirely reasonable. Almost no one else does this. Other companies will, say, take the MSRP of the software package, divide it by 12 and give you that as the monthly price with a minimum contract period of 12 months. They'll also restrict you to choose platform when you purchase and may limit the number of installs rather than concurrent users.
- pixelface 7y agoAnother company using this model very effectively is Derivative, makers of Touchdesigner. Licenses are sold at an initial price that includes a year of updates. Once that year expires, the newest version (old versions are kept available on the site) within your update period will continue to be usable with your license - which is freely transferable between machines. They offer a couple license tiers, custom work, and paid support hours. They even provide a free non-commercial license that is minimally limited and great for learning. The other great thing is that they are highly responsive to user feedback and bug reports. I've had a situation before where we found a bug in the course of a project and they fixed it in a matter of days, had a build sent over in time for my deadline, and then the fix was pushed for everyone in the following update. I frequently point them out as a model for the best way to offer a software product to both a professional and amateur market. It's essentially all the benefits of perpetual licensing while still providing a revenue stream for the company and ongoing support for professional users. No direct affiliation, but I've shared drinks with the devs and am a very pleased user.
- crc32 7y ago> Now you've shipped your thing that lasts forever. If it's a mechanical object, maybe you can get continuing revenue from spare parts, but those will bring in less than the original purchase. This might be bad for a tractor manufacturer; but an everlasting tractor would be great for society, right? The incentive now is to innovate in order to create a better more efficient product. E.g.; a more fuel efficient tractor which increases productivity - then you'll get another sale. Deliberately hobbling your product so that it needs repair or replacement disincentives innovation and is a form of rent-seeking https://www.investopedia.com/terms/r/rentseeking.asp https://www.investopedia.com/terms/r/rentseeking.asp and as such should be treated as a market failure. (I.e., legislated against)
- closetohome 7y agoExactly - it's a perverse incentive against the interests of society.
- suzzer99 7y agoAs I type this I'm looking at the Onkyo stereo and Polk speakers I bought in college. I'm 50 years old. I can't help but think they regret making these things that durable.
- deleted 7y ago[deleted]
- Red_Leaves_Flyy 7y agoUBI, more research spending, a flatter wealth distribution, and separating necessities from investment portfolios would help to allow developers to develop without living like stereotypical artists.
- NeedMoreTea 7y agoHardly. There are countless firms who built their reputation on and survived quite happily making durable products. You might find pages of their early products filling eBay and the like, still going strong. A few are still adhering to those built to last attributes, most have transitioned into "as cheap as we can get away with, but with our valuable brand and logo" as has most of the whole world, including those offering coffee pod and headphone (ffs!) subscriptions. The steady progression of new people - some created every day, new homeowners and what have you was enough to give a vibrant business, and ongoing sales. What changed was the deal. Pre 1980s most companies tried to balance the needs of all - staff, customers, local area, and shareholders. Post 1980s only the shareholders count, all else is secondary. Products and offerings are made and subscribed accordingly. The few folk still making stuff to last seem to have an anachronistic worldview to go with it. Perhaps still care about craftsmanship, repairability, and reputation, rather than built in obsolescence, subscriptions and DRM'd parts. Now they can sell you the thing 15 times, perhaps 12 of those without good cause apart from greed.
- andrey-g 7y agoCould you give some examples of such products?
- criddell 7y agoHigh end mechanical watches like Rolex and Omega. They keep parts going back decades. If a part isn't in inventory, there are watchmakers that can create just about any part from scratch.
- Semiapies 7y agoNote that these are products that conspicuous consumers may in fact buy several of, including new models as they come out. Not exactly "farm tractors that last forever".
- NeedMoreTea 7y agoKenwood and Dualit kitchen equipment and Linn hi-fi. Still support products they made in the sixties and seventies, and have provided upgrade routes and repairs for later improvements. In each case those flagship products still exist, are still being made, perhaps with vastly better materials and technology almost incomparable with the original, and spare and repairs are still readily available. Not too different with Hoover vacuums in the era of the Hoover Senior and Junior -- they stuck around, being repaired and reconditioned easily for decades. Had Hoover or Dyson not gone with cheap throwaway plastic for everything when cyclones meant capability improved in post 1980/1990 models we might have those lasting 30+ years easily too. As is they self destruct in a decade or less as more and more bits break. The (cheap plastic) spares that are available are priced such that you're heavily incentivised to replace. One or two commercial brands still make products that might last a while... Most of the current kitchen appliance brands are mainly now just worthless logos, usually owned en masse in a larger group, probably after a leveraged hostile buyout. Now made in the same single factory and generate churn with new models every year - for the sake of difference not because there is any improvement, just deliberately changed from the previous. Spare parts might be just filter, lamp or element, often deliberately unique to model, and will be available at vastly inflated price for limited time only. No end of other examples from hand tools, garage equipment, and home goods through to the most complex products.