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You can survive for a long time doing bad or evil things. The theory stipulates a need to gauge health for a probabilistic outcome. For this correlation it has
by friendlybus 7y ago
You can survive for a long time doing bad or evil things. The theory stipulates a need to gauge health for a probabilistic outcome. For this correlation it has two parameters, time and health.
It also describes survival for non-alive, non-mechanical items. Implying no physical moving parts. There would be an interesting argument as to whether something that does not move can be judged as travelling across time, with or without being necessarily good? Surely to measure the success of an idea or thing you are also in part measuring the actions of creator or consuming humans, which muddies the water on the central non-alive point.
As an aside why is Taleb related stuff so popular here? I've only heard of him from one other place but he shows up a lot on HN.