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It's because it is huge. Compared to a normal desktop monitor, he is looking at like 30 point text. If you were to render text as the same size as a normal mon
by zhynn 7y ago
It's because it is huge. Compared to a normal desktop monitor, he is looking at like 30 point text. If you were to render text as the same size as a normal monitor, it would be illegible on a vive (which is what it looks like he is using). The thing is, when you have near infinite surface area, having big text is no big deal.
- drudru11 7y agoI was wondering more about screen door and texture aliasing effects because of barrel projections, etc. Thx for the note on the vive
- drusepth 7y agoIt'd be interesting to see how the eye damage/strain caused by reading small text on a big monitor compares to the eye damage/strain caused by reading big text on monitors inches away from your eyes.