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> if you're shooting for human-like behavior You're not though, you're just trying to build a bot that can win the game.
by sullyj3 7y ago
> if you're shooting for human-like behavior
You're not though, you're just trying to build a bot that can win the game.
- Buttons840 7y agoYep. Just beat a human 1v1 half the time. No AI can do it - none I've seen.
- catalogia 7y agoNot if you want a fun game. Civilization is a game about role-playing as the leader of a nation, not merely about sprinting to the finish. The AI is meant to take part in that roleplaying, to enhance the experience for the player. An AI that consistently loses but does so in a very human way is better than an AI that consistently wins but plays like a machine. (Obviously the ideal is an AI that plays like a human and can hold its own, but a playstyle similar to humans is definitely more important than ability to win.)
- Buttons840 7y agoI disagree and have a hard time enjoying opponents that I know are cheating to enable thmselves to compete. After I learned the basics my own opinion is that Civilization is no longer a fun game, due to the poor AI. We can probably agree that finding fun and interesting ways to dumb down an AI will be a cool area for research and new ideas in the future, but we need strong AI before we can figure out fun ways to weaken it.
- sullyj3 7y agoFor sure, but the context of this discussion is AI research, not game design.