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Looking to learn rust. Anybody know how/what library was used to build those graphics? I'm looking for 3D or 2D graphics libraries that are good for prototypin
by crimsonalucard 7y ago
Looking to learn rust. Anybody know how/what library was used to build those graphics?
I'm looking for 3D or 2D graphics libraries that are good for prototyping stuff in Rust.
- mastax 7y agoLooking at the Cargo.toml for ezgui this uses glium which is an attempt at making OpenGL safe using the typesystem. I don't think it's worth the hassle. For 2D I'd recommend ggez, it's easily the simplest and most polished rust game toolkit. There's a good wrapper for SDL2, but I forget which one it is. wgpu-rs is a really cool next-gen-but-easier-to-use cross platform graphics API. It's early days though so you have to be willing to do some legwork. Amethyst is taking a shot at a Godot or Unity style modern integrated game engine. It'll be a while before they get to that level but it's still useful and reasonably well documented.