4 ms·
Why not unity? (It's an obligatory question at this point)
by krilly 7y ago
Why not unity? (It's an obligatory question at this point)
- al_ 7y agoBecause I absolutely love Kotlin and I feel I'm much more productive with it. I have a hard time working with script languages and feel confident on my code nowadays. Also, Kotlin let you use tons of java libraries.
- juskrey 7y agoC# is hardly a script language, also Kotlin Native is hardly a tool for gaming with its lack of real multithreading support
- hamoid 7y agoBecause it's not FLOSS. At least that's my reason.
- skinnyasianboi 7y agoI both wrote games with Unity and Kotlin. Kotlin makes me much more productive and libgdx is well more suited for 2D games. Backend in unity?