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Except Pixar, Sony, Weta, etc. are all Linux houses. MacOS has very little to no presence in the top-tier CG studios for actual CG work (we have a lot of MacBoo
by ykl 7y ago
Except Pixar, Sony, Weta, etc. are all Linux houses. MacOS has very little to no presence in the top-tier CG studios for actual CG work (we have a lot of MacBooks around for Keynote and video calls and whatnot though).
- asperous 7y agoIs that new since 2014? https://www.businessinsider.com/pixar-uses-apples-mac-pro-to-make-films-2014-1 https://www.businessinsider.com/pixar-uses-apples-mac-pro-to...
- thdrdt 7y agoThe lanscape can change a lot in 6 years time. And Apple just lagged begind. For example, Nvidia came with super fast GPUs but it was almost impossible to upgrade your Mac Pro with them. So a lot of companies jumped to Windows. Also the software changed a lot. Nowadays Houdini is very big and 3DsMax and Maya are being replaced with Blender.
- auggierose 7y agoExactly. And in 6 more years they will be back with Apple.
- thdrdt 7y agoCould be. But I think the lack of Nvidia support won't help Apple at the moment. But I think they have something with their 'cheap' reference monitor.
- DonaldPShimoda 7y agoOh! I didn't realize that. Sorry, maybe my original comment wasn't clear, but I just meant that it's people in roles like those who would be using workstations such as the Mac Pro. I didn't mean to say that I had knowledge that those specific people actually used it. Apologies for any lack of clarity on my part there.
- lliamander 7y agoThat's actually really fascinating. Is there anywhere one can find out the hardware/software specs used at such places?