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I played HF for the first time last year and I found the intro sequence a bore. Like, yeah, it has not aged gracefully (unlike the gunfights of the game, which
by baud147258 7y ago
I played HF for the first time last year and I found the intro sequence a bore. Like, yeah, it has not aged gracefully (unlike the gunfights of the game, which were still cool), but still I don't understand why it's praised to high heaven
- spats1990 7y agoMaybe it's better in my memory then. But HL1 is ~22 years old. Any innovation that was groundbreaking for its time has been absorbed I suppose. It's like how the first time I heard the Ramones I thought they sounded really tame and more like the beach boys than anything else. Because I'd come to them after fugazi, minor threat, dead kennedys, and all the pop punk stuff that came after those. My context was all screwed up because of the intervening years. It's like how I read a comment on here once. Someone had read william gibson's neuromancer and thought it was really cliche and trite. I read that comment and I was like, yeah, it's cliche and trite because everybody copied it! We made it that way.
- baud147258 7y agoPerhaps. On the other hand, I can't think of another game where the beginning of the game is such a long non-interactive/gameplay-free sequence, so I don't think it's something that has been copied a lot.