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The iOS Simulator does something along these lines for macOS. When macOS is updated CoreSimulator rebuilds the dyld_sim shared caches because simulator runtimes
by xenadu02 7y ago
The iOS Simulator does something along these lines for macOS. When macOS is updated CoreSimulator rebuilds the dyld_sim shared caches because simulator runtimes pull in libsystem_kernel, libsystem_pthread, and libsystem_platform (which cover the core of the kernel’s ABI).