5 ms·
It's very unlikely that SpaceX, who has to be concerned about space debris every time they launch, didn't think about the collision risk while they were designi
by sunstone 7y ago
It's very unlikely that SpaceX, who has to be concerned about space debris every time they launch, didn't think about the collision risk while they were designing their satellite system.
In fact they petitioned the FCC(?) to lower the constellation's altitude for the very reason that, in the case of a malfunction, the satellite's would orbit would degrade more quickly. A carefully tracked constellation of satellites would be much easier to avoid than the random chunks of shrapnel left behind by other mishaps.
EDIT: a few typos
- Chris_Chambers 7y agoYour first use of “did” should be “didn’t”. Fix your comment.
- new_realist 7y agoI think they lowered the orbit because Starlink latency was/is not competitive.
- remarkEon 7y agoIt can’t be both?
- SamReidHughes 7y agoLowering orbit doesn't substantially reduce latency, building more satellites does.
- buboard 7y agocompared to geostationary sats, starlinks are 1/30 of the distance, and thus 1/30 of the latency
- ceejayoz 7y agoIt makes a difference there, sure, but SpaceX lowered orbits from 1,150 to 550km. Half the latency, but only by about as much as traffic between LA to SF incurs.
- deleted 7y ago[deleted]
- SamReidHughes 7y agoI was a bit wrong in my initial estimate. More satellites can't improve latency by much once they get dense enough, and it looks like Starlink has enough such that the altitude would be on the same scale as distance. Still doesn't matter for the typical home user. Like, I get 21 ms ping to servers in my local city.
- nordsieck 7y ago> Still doesn't matter for the typical home user. One very important market they're going after is global arbitrageurs.
- sneak 7y agoThe funny part is that by providing low latency service to them, they are (hopefully) going to be able to fund SpaceX longer to build rockets to get human colonies off-planet. It’s almost like a Gibson or Stephenson novel.
- calabin 7y agoDo you have any evidence of this? I work in algorithmic trading/finance and I'm relatively certain that this isn't true.
- nordsieck 7y ago> Do you have any evidence of this? My only evidence is a very basic evaluation of their publicly stated capabilities. > I work in algorithmic trading/finance and I'm relatively certain that this isn't true. It sounds like you have a much better informed opinion than I do. With my limited knowledge, I see no reason why SpaceX wouldn't aggressively go after that market, but like I said, my knowledge is limited.
- DuskStar 7y ago
- CrazyStat 7y agoThey didn't lower it from geostationary, so this is--while correct--irrelevant.
- shaklee3 7y agoBuilding more satellites doesn't reduce latency. Are you referring to the ISL?
- SamReidHughes 7y agoHaving more satellites lets you communicate in a straighter line. Lower altitude lets you hug the Earth more closely. Higher altitude lets you see more neighbors. I'd wager the low altitude satellites are for last mile communication moreso than global linkage. I mean, otherwise they'd have no use for the higher altitude ones? An optimal low latency link around the planet would mostly alternate low-high-low-high-low in sequence, if there aren't enough low altitude nodes to use them exclusively. But maybe you could crush this argument by doing the actual math in this case.
- shaklee3 7y agoYou are referring to the ISL in these satellites, that are not in the first batch, nor are there any plans to change that soon from what I've seen. So without the ISL, their latency is certainly not lower by adding more satellites. The difference in latency from different altitudes LEO is negligible.
- mlyle 7y agoAdding more ground stations and building more satellites does reduce latency, because there will be a satellite closer to "halfway between" you and a ground station, which defines the shortest possible path. If there is just one (non-stationary) satellite in your sky, the geometry is probably pretty crummy, so light-speed delay is greater. Also, link budget is worse, so probably data rate is lower too. Yes, once you have a ton of satellites, adding more doesn't improve latency much.
- jayd16 7y agoI was under the impression that Starlink latency is actually very competitive with terrestrial fiber. Why do you say it wasn't or isn't? Everything I find suggest Starlink will have low latency.
- h5arehe5ra4h 7y agoFor most usages yes. For gaming though it's right on the edge: theoretical minimum at 350km orbit is 40ms roundtrip, which would work for most games. But many complications, including position of the satellite, latencies within the networking components, packet loss etc, can easily slow this to 100ms+, which is unsuitable for many online games.
- tigershark 7y agoNo, the round trip for electromagnetic waves at 350km it’s about 2 ms not 40. The lowest orbit of the satellites though would be 550km and not 350km, but it would still be less than 4ms. From where did you get the 40ms figure that it’s wrong by an order of magnitude?
- chungus_khan 7y agoI don't know where they got that figure from, but it is unrealistic to not also expect a decent amount of latency to be introduced by the transmission hardware, particularly under load. I have no idea how much, but this has generally been the case with most systems of this sort.
- jsjohnst 7y agoElectromagnetic waves travel at essentially the speed of light. The speed of light is roughly 300km per millisecond. So if they are 550km up, that’s roughly 4ms round trip. Even with horrible inefficiency, it won’t likely increase that by 10x.