4 ms·
Time to dig it out and give it another try. When the game came out, I remember just feeling so "bleh" about it. Sure there was realism to it, but I remember it
by x3haloed 7y ago
Time to dig it out and give it another try. When the game came out, I remember just feeling so "bleh" about it. Sure there was realism to it, but I remember it feeling so pointless. Drive here, drive there. Sure it's beautiful, and the mechanics were neat, but it just felt like a chore. I suspect a lot of people felt the same way, and maybe that's a reason why they backtracked on that concept, and swung back to Far Cry's linear roots. This article has given me something to look for in the game, so I'm excited to give it another shot. Funny how sometimes with art, you need a little hint about what to look for to enjoy it.
- pmjordan 7y agoTry increasing the difficulty level. When you take as many bullets to die as the enemies do, and there are typically more of them, it very much becomes a challenge to survive, and the whole atmosphere becomes more convincingly menacing.
- bitL 7y agoIt's the only Far Cry game I couldn't force myself to finish and I finished all the others (including Blood Dragon); the most surprising was Far Cry 5 where it started completely meh (I left it alone for a month after the initial gameplay) and then ended up as my favorite; maybe 2 is similar.
- shantly 7y agoThe most disappointing thing about Far Cry 5, for me, was the lack of a sanitized version of the map without creepy death cult murder sites and such, that you could drive trucks around, hike, and hunt & fish as you please. My (much too young to play Far Cry) son would have loved that, and it's almost there in the post-game sandbox mode.
- nazgulnarsil 7y agoFunny, 2 is one of the few games I ever played twice.