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Could there be some way to randomize the canvas and audio fingerprints? An extension that obfuscates them in some sense by sending false signals? Edit: Perhap
by dhimes 7y ago
Could there be some way to randomize the canvas and audio fingerprints? An extension that obfuscates them in some sense by sending false signals?
Edit: Perhaps overloading the toDataURL() function to add random noise. https://browserleaks.com/canvas#how-does-it-work https://browserleaks.com/canvas#how-does-it-work
- rasz 7y agowindow.HTMLCanvasElement.prototype.toDataURL = undefined; window.CanvasRenderingContext2D.prototype.getImageData = undefined; kills canvas fingerprinting