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No, I'm agreeing that you're right that the cap is effectively unknown. I missed that footnote (shame on me). My point is that even with an unknown cap, the lic
by po 16y ago
No, I'm agreeing that you're right that the cap is effectively unknown. I missed that footnote (shame on me). My point is that even with an unknown cap, the license rates are predictable for the foreseeable future:
Free under 100k units
$0.20 per unit above 100k
$0.10 per unit above 5 million units
Now, I'm no fan of software patents and I wish they would be done away with. But given the choice between that and the practical/technical/patent uncertainty of webM I don't feel like those are massive payments.
I'm glad Google open sourced the on2 codec and I can even see that maybe the H.264 prices have been influenced by that move. But from a practical standpoint, I think Apple and Microsoft are making a reasonable move. People say it's short-sighted, but I think they are relatively protected.