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It is obvious how operator overloading makes scientific computing easier but what about interactive media? Can you clarify?
by dunkelheit 7y ago
It is obvious how operator overloading makes scientific computing easier but what about interactive media? Can you clarify?
- banachtarski 7y agoOh so like, dual quaternion skinning, spherical quanternion interpolation, matrix multiplication, vector sums, etc. I use a ton of linear algebra, vector algebra, and grassmann/clifford algebra at work and not having operators is like... why would I ever do that to myself. You end up in "parentheses" hell for things that would actually be nicely coded in concise and easy-to-understand expressions.