3 ms·
> ou have to do a lot of tedious study and memorization to get better at chess beyond a point, or spend a lot of time in a fighting game's training mode just to
by munmaek 7y ago
> ou have to do a lot of tedious study and memorization to get better at chess beyond a point, or spend a lot of time in a fighting game's training mode just to be able to consistently do moves and combos on demand.
Things like that are fun for a subset of people. I played competitive smash bros. melee for years. I always had a separate crt tv in my room ready to go, and I would put on music, or a podcast, etc, and just practice things. It was relaxing after a long day and that practice eventually made me much better in real matches- winning matches is a huge high.
Chess is different but also the same. I'm slowly learning theory, openings, etc, and it's quite fascinating.
> or spend a lot of time in a fighting game's training mode just to be able to consistently do moves and combos on demand.
That's -why- these games are fun to play and spectate. What separates bad from decent from good players is how consistently they can apply technical skill under nerve-wracking situations, such as being 1 game in a set away from getting knocked out of a tournament. Stuff like daigo's parry at EVO 2004 was exhilarating precisely because of the technical skill required, and the fact that he had to practice things like that.