3 ms·
> if opponents are better than you, but not overwhelmingly so ,it is indeed one of better ways to train. It is a matter of mindset - you are playing to delibera
by Noos 7y ago
> if opponents are better than you, but not overwhelmingly so ,it is indeed one of better ways to train. It is a matter of mindset - you are playing to deliberately "git gud", but not necessarily win.
if you train in something, you aren't playing. Training is actually the total opposite of play; you need to do things that are not fun but are beneficial for your goal, and it sucks. You have to do a lot of tedious study and memorization to get better at chess beyond a point, or spend a lot of time in a fighting game's training mode just to be able to consistently do moves and combos on demand.
I think with videogames one of the worries I have is people are now viewing them as work they have to train for; we are creating a professional class of gamers, and whenever we do so eventually players become spectators instead
- munmaek 7y ago> ou have to do a lot of tedious study and memorization to get better at chess beyond a point, or spend a lot of time in a fighting game's training mode just to be able to consistently do moves and combos on demand. Things like that are fun for a subset of people. I played competitive smash bros. melee for years. I always had a separate crt tv in my room ready to go, and I would put on music, or a podcast, etc, and just practice things. It was relaxing after a long day and that practice eventually made me much better in real matches- winning matches is a huge high. Chess is different but also the same. I'm slowly learning theory, openings, etc, and it's quite fascinating. > or spend a lot of time in a fighting game's training mode just to be able to consistently do moves and combos on demand. That's -why- these games are fun to play and spectate. What separates bad from decent from good players is how consistently they can apply technical skill under nerve-wracking situations, such as being 1 game in a set away from getting knocked out of a tournament. Stuff like daigo's parry at EVO 2004 was exhilarating precisely because of the technical skill required, and the fact that he had to practice things like that.
- Xelbair 7y ago>if you train in something, you aren't playing. Training is actually the total opposite of play; you need to do things that are not fun but are beneficial for your goal, and it sucks. You have to do a lot of tedious study and memorization to get better at chess beyond a point, or spend a lot of time in a fighting game's training mode just to be able to consistently do moves and combos on demand. I find training to be fun and engaging - i find bettering myself to be fun! There is a difference between going into practice mode and grinding combos, and just dueling someone with intent of 'i'll try to block each low mixup this game', or 'i'll try to pushing each wakeup'. You are having fun, with a small extra goal added, and you don't mind losing - as long as you don't fail your extra goal.