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Please please please, just keep telling Sundar and everyone, "don't be evil".
by jmmcd 7y ago
Please please please, just keep telling Sundar and everyone, "don't be evil".
- drran 7y agodon't be evil
- 1000units 7y agoIn a world where "telling" people is enough, there is no evil.
- skratchpixels 7y ago[deleted]
- ollerac 7y agoFor anyone who doesn't know, it's currently in the Code of Conduct, at the very bottom: > And remember… don’t be evil, and if you see something that you think isn’t right – speak up!
- skratchpixels 7y agoThank you for the information. I didn't know it was added on.
- drran 7y agoIt doesn't carry same meaning as "Don't be evil."
- deleted 7y ago[deleted]
- DoofusOfDeath 7y agoI like the idea of the "don't be evil" rule, but it always seemed overly naive / simplistic to me. Even without factoring in self-justifying rationalizations, people can have significantly different ideas of what counts as evil.
- shadowgovt 7y agoIt's an easier ethos to hold when a company is small. When a company is large, it bumps up against the problem that humanity as a whole has a difference in definitions on the subject.
- bogwog 7y ago"Don't be evil" is perfect because of how simple it is. It's supposed to be common sense. > people can have significantly different ideas of what counts as evil. And those people, who need someone to explain to them what is or isn't evil, aren't welcome. That's why I personally loved that motto. Too bad that whole ethos got dropped like it was a recently-launched product.
- DoofusOfDeath 7y agoThis topic fascinates me, but I haven't found a way to productively discuss it on HN. If you too find it interesting, you may enjoy doing a literature search on the topic.
- saalweachter 7y agoI personally like the semantic distinction between "don't be evil" and the way it is often misremembered on HN, "do no evil". Do no evil seems stricter than don't be evil. How much evil can you do before you are evil? Or can you be evil while doing no evil?