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>specially when it still requires conditional compilation to import either Darwin or Glibc, instead of Foundation. you don't need to compile from source - bina
by throwlaplace 7y ago
>specially when it still requires conditional compilation to import either Darwin or Glibc, instead of Foundation.
you don't need to compile from source - binaries are distributed (if you actually read my link instead of assuming it was just github source you would see that).
>And I don't see any Windows there.
yes they're aware of this and it's being worked on
>Then there is the whole set of libraries that only compile on Apple platforms, no IDE, no Playgrounds and so on.
you're moving goal posts in order to be able to have an axe to grind.
your comment was
>For Mac OS only apparently.
the fact that there's a runtime that runs on linux shows that that was incorrect.
>set of libraries that only compile on Apple platforms
i don't know what you're talking about here - s4tf libraries compile on all platforms e.g. https://github.com/eaplatanios/swift-rl https://github.com/eaplatanios/swift-rl
>no IDE, no Playgrounds and so on.
i don't see how xcode being developed by apple (not the s4tf team) has anything to do with whether s4tf is multiplatform.
- pjmlp 7y agoNot moving goalposts at all. Swift is only usable in Apple OSes. Making a tiny subject of its ecosystem available outside of Apple platform doesn't make it usable for something that pretends to replace Python ecosystem on data science.