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> The author also calls out Unity as part of the problem I am sorry, where does he do that?
by z3phyr 7y ago
> The author also calls out Unity as part of the problem
I am sorry, where does he do that?
- peteforde 7y agoBecause your Ctrl-F key is broken: > Steam, the Apple store, Microsoft XBLIG, Youtube, Twitch, Spotify... Unity, Pico8, Dreams passing through Minecraft and Roblox and the game modding community. In other words: all of these perfect souls are being captured by less-pure tools before they can make their way to someone experiencing the frustration of learning BASIC on a C64 in the early 1980s.
- smadge 7y agoI think you misinterpreted that passage. The larger context is: > Look at my industry. Videogames. What did make games tinkerable? Liberated individual creativity, art, even the ability to make a living? > Steam, the Apple app store, Microsoft XBLIG, Youtube, Twitch, Spotify, Patreon... Unity, Pico8, Dreams passing through Minecraft and Roblox and the game modding community... Not the blockchain, not linux or torrents and so on. I interpreted this as saying the free software, linux, torrent, blockchain, torrent communities, which are nominally attempting to empower and liberate users ultimately failed to do so, and it was actually these proprietary products which successfully did by focusing on an accessible user experience open to tinkering. He compares these proprietary products to the proprietary C64.
- c0de517e 7y agoAuthor here - indeed this is the correct interpretation. Sorry if the post isn't clear. I do love Unity (and all the other things listed).