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Very cool. I'm not familiar with 3D scene development, so I'm not sure exactly what goals someone would have while using it if you can't edit the meshes, but it
by brailsafe 7y ago
Very cool. I'm not familiar with 3D scene development, so I'm not sure exactly what goals someone would have while using it if you can't edit the meshes, but it looks very impressive.
- pavlov 7y agoModeling is just the start of the 3D pipeline. You also have surface design (textures & shaders), lighting, animation. The well-known big 3D packages do all, but there’s a long history of separate tools too. AFAIK Pixar still has separate toolchains and editors for each discipline. It makes some sense that, if you hire the world’s best expressive character animators, you don’t want to distract their daily work with mesh editing tools.