5 ms·
This is cool but I'm curious why it sounds so much worse than the built in speech to text API http://greggman.github.io/fanfictionreader/ http://greggman.githu
by greggman2 7y ago
This is cool but I'm curious why it sounds so much worse than the built in speech to text API
http://greggman.github.io/fanfictionreader/ http://greggman.github.io/fanfictionreader/
Which voices are available are browser and OS dependent and there's no "borg" voice anymore. There used to be several alien and or non human voices but Apple removed them from the OS and most browsers just call the OS's text to speech API
--correction--
You need to go into the VoiceOver Utilities and add all the novalaty voices back in
https://recordit.co/ZGgw9MhepW https://recordit.co/ZGgw9MhepW
- dsteinman 7y agoThis wasn't made with the window.speechSynthesis API, it's using 2 older systems (espeak and sam) that have been ported to JavaScript. They don't sound as good but they generate AudioContext data which can be processed, mixed, and visualized in the browser. I don't think it wouldn't be possible to make this kind of Borg voice using the speechSynthesis API -- I did it by generating the speech using 6 voices, 3 in each channel. I totally agree the built-in OS speech systems sound better over and I may end up adding window.speechSynthesis support to the API I made so it'll expose more voice profiles, but those ones will lack the visualization ability.