4 ms·
I don't think they are talking about the phone's total energy; the charts in that excellent paper you linked to have costs for CPU, L1, L2, DRAM etc but no scre
by willvarfar 7y ago
I don't think they are talking about the phone's total energy; the charts in that excellent paper you linked to have costs for CPU, L1, L2, DRAM etc but no screen, GPU, radio etc.
A long time ago I was a technical product manager for, among other things, this stuff. At the time, the screen completely dominated and the GPU was a distant second, unless you were playing a 3D game, in which case it used almost as much as the backlight. CPU and radio were a long way behind them.
My intuition is that this hasn't changed, as I can still get dramatically better battery life on my new iPhone in iBooks by playing with the brightness slider.
- alecco 7y agoYes, the title of this thread is not clear.
- lonelappde 7y agoPer Carroll's results in An Analysis of Power Consumption in a Smartphone: The backlight is either the lowest power local component (10%, 40mW) or highest (50%, 400mW) depending on how bright it is turned up. The GSM radio is the highest power component (about 400mw), when it is working continuously (phone call). Related: a big contribution of smartphone OS optimizations and stuff like wifi 6 is about being smarter about turning off the radio for micro time slices when not needed. Laptops are similar, but it depends a lot on whether you are using a 15W CPU Ultrabook with no GPU, or 65W mobile workstation CPU plus a GPU.