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1. I didn't know the fact highlighted in the original title 2. Doesn't this have an impact on eGPUs, Hackintoshes and other customizations? It basically means
by andybak 7y ago
1. I didn't know the fact highlighted in the original title
2. Doesn't this have an impact on eGPUs, Hackintoshes and other customizations?
It basically means heavy GPU-based work is pretty much a Linux/Windows only thing now. Huge problem as machine learning starts to become an interest topic for people in the art and design community.
- pvg 7y agoFor 1., again, the standard isn't 'someone might not have known a detail in the story', it's 'does the title represent the story'. If that particular detail is worthy of highlighting, it's easy to find (or even write!) a story about that or point it out in a comment. For 2., that's been the unfortunate case for ages but more importantly, see 1.
- andybak 7y agoIt's not a "detail" if it's pretty much the only reason to post or read the story in the first place.
- pvg 7y agoSure, it might be an important detail to you but that's just not how titling HN stories works, as explained at great length in the thing linked in my comment and many other places.
- dahart 7y ago> Huge problem as machine learning starts to become an interest topic for people in the art and design community. Out of curiosity, what Mac apps are you and other professionals using for art & design? Being a part time artist & ex-Mac person, I thought the stereotype of Mac being an artist/designer’s machine was almost gone. Most professional artists I know have had to switch away from Mac. To be fair, most artists I know are doing 3d and need GPUs. But I’m honestly wondering what else is keeping people on Mac and how well the platform is serving professional designers and artists today.