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Coming from other languages I always thought of Errors as something 'other' that just kind of magically work within their own little exceptions code path. So in
by totalperspectiv 7y ago
Coming from other languages I always thought of Errors as something 'other' that just kind of magically work within their own little exceptions code path. So in Rust I was expecting errors to be similarly complex and 'other'.
I had a major aha moment recently when reading something that described errors as just types. When put that way it suddenly made so much more sense to me.