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"Play on any SteamVR system. If you have VR hardware that works with a computer, then it works with SteamVR." Bravo Valve. This is why anyone interested in thi
by SimonPStevens 7y ago
"Play on any SteamVR system. If you have VR hardware that works with a computer, then it works with SteamVR."
Bravo Valve. This is why anyone interested in this should get a Vive and stay well clear of Oculus/Facebook's headsets. They are busy trying to capture the VR market by setting up exclusivity arrangements with studios to lock games to their platform to cut others out which just divides up the already small market.
Value have built a cross platform framework and SDK and are releasing their games for all headsets.
- ChicagoBoy11 7y agoAlthough I suspect they have carefully made it so that the game has quite a few mechanics that would benefit greatly from the finger-tracking mechanics available only on the.... Valve Index. To be clear, your point is absolutely correct, but I'd be shellshocked if the experience isn't geared heavily to take the most advantage out of their own headset.
- carlosdp 7y agoSure, but if Oculus came out with a finger-tracking controller, there's no doubt it would be supported given SteamVR's track record.
- SimonPStevens 7y agoYeah, sure. But I'm all in favour of that. I want to see systems compete on their comparative merits. That hopefully drives innovation. I just dislike the way Oculus are preferring to compete by locking up the market with exclusives. It only hurts gamers by reducing choice. I thought Oculus touch did support finger tracking. Wikipedia describes it as a "system for detecting finger gestures which perhaps is different. I've only ever used a Vive, so I'm not sure.
- Impossible 7y agoVive is 2015 :). Buy an Index and get the game for free.
- SimonPStevens 7y agoYes. Sorry. Absolutely correct :-) For some reason I had in my head the new one was called a Vive Index, but it's not, it's a Valve Index.
- Sohcahtoa82 7y agoYou're off by a year. Vive was released in 2016.
- 2bitencryption 7y agoI see that Windows MR is supported, but I wonder how well my Dell Visor (which is awesome btw) is going to work with this game -- it doesn't support individual finger tracking, just general hand-location. Will that ruin a lot of the immersiveness?
- SimonPStevens 7y agoOne of the links off the page talks about how it adapts based on your systems capabilities. It supports both the finger tracking controllers as well as the older trigger controllers.
- akhilcacharya 7y agoTo be clear I don't think finger tracking is supported on anything but the "knuckles" controller.
- frakkingcylons 7y agoValve has picked a market to focus on (PC VR) at the cost of foregoing the much larger audience of standalone VR customers. You can’t blame these customers for not buying the Index since it doesn’t meet their needs. If Valve made their own standalone headset at a similar price point, I think people would be all over it.
- MikusR 7y agoOr get an Oculus made device and play all Their content in addition of all SteamVR content. Valves platform is Steam (a monopoly game marketplace where they get 30% of every sale.) Oculus exclusives are financed by Oculus. Without it those games would not exist.