3 ms·
Personally, I think a little more feedback into what effect each action has would be good. I couldn't figure out if the buttons did anything at all except chang
by RugnirViking 7y ago
Personally, I think a little more feedback into what effect each action has would be good. I couldn't figure out if the buttons did anything at all except change the animation. Perhaps a status bar showing the hunger/thirst/boredom going up or whatever.
The animations and the aestetic are great though!
- AllanHoustonSt 7y agoI thought clicking around different combinations of buttons to discover what would happen was part of the fun. I kept trying to kill it to no avail.
- Loughla 7y agoI'm actually laughing out loud at that statement. >What a neat game, let's see what it does. Nah. Let's kill it. Humans. So weird.
- jboy55 7y agojust put debug=1 into the location bar.
- bluejedi 7y agoI did it, no wonder it has exhausted face, the fatigue bar is too high
- clarkey252 7y agoI think that this is supposed to be similar to the classic tamagotchi's off of the 90's. There were no status bars (like a real pet) and figuring it out was part of the charm . I do think that if the pet is really hungry/thirsty/tired there should be an a different animation, like pointing to mouth for hunger. I agree animations and aesthetic are awesome (much better than the original LCD pixel Tamagotchi's).