4 ms·
Luck and timing play into it, but so does design and usefulness. Keep in mind the state of the world when the iPod came out. College kids sharing MP3s across
by hylaride 7y ago
Luck and timing play into it, but so does design and usefulness. Keep in mind the state of the world when the iPod came out. College kids sharing MP3s across school networks, etc. If you used microsoft's media players, by default they often "protected" the music by converting it to WMA files that were locked. Now you're unable to share with the other kids in your dorm. The cute boy/girl who asks "what song is that" that's blaring out your open dorm room can't just receive a copy. MS tried to win the war by cozying up to the labels.
Contrast this with Apple, which (then) used MP3s and you could plug in the player and have friends copy the music; add in the premium pricing and you've also got a status symbol. "Sharing" mp3s was the modern equivalent of sharing CDs or cassettes, something the labels took way to long to figure out in their early attempts at strict online digital music.
I have no idea if Apple intentionally did this, but it mattered. MP3 players were in their infancy and when people compared, the ipod looked better.
- ghaff 7y agoWell pre-Zune (which was pretty mediocre; I got one for free and gave away as a gift) there were lots of other MP3 players. But I agree Apple had the premium offering especially once you got to the click wheel generation. And the music store sealed the deal.
- fragmede 7y agoThe iPod had, famously, "No wireless. Less space than a Nomad. Lame." It won for various reasons, but the iTunes music store started off with DRM, with tracks limited to 5 devices, so it didn't win for lack of DRM. (Well-executed UX and design played a huge part.)